The Wasteland v. 1.2, by Jabberwock
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 2006 Divinely Uninspired Games

I. General Information
II. How to Play
III. Version History
IV. Credits and Acknowledgements
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I. General Information:
This game is freeware, meaning that you can play and distribute it as much as you like, just so long as you include this file with it, and do not alter it or the game executable in any way, because that's bad karma. Also, you can't use any graphics or music from it without my express permission.

This game was created using the following tools:
Game Maker 6.1, by Mark Overmars
Microsoft Paint
Anvil Studio

II. How to Play:
The Wasteland is a platform adventure game with a simple premise- you are an interplanetary explorer; your ship has crash-landed on an apparently uninhabited world, and You must find some way to repair it. In order to repair the ship, you'll have to find replacements for three of its parts.

III. Version History
10/06/06 v. 1.0b (beta)
10/08/06 v. 1.0 - switched first and last puzzles, added some hints and small details, several small bugfixes, several large bugfixes, minor tweaks and edits.
10/10/06 v. 1.1 - fixed a couple of annoying bugs and added a secret.
1/18/07 v. 1.2 - altered some things in the first cave area and changed a couple of the jumping challenges because they were getting on my nerves as well as everybody else's.
1/18/07 v. 1.2b - the same as v. 1.2, except in 640x480 resolution for those whose computers can't run 320x240.

IV. Credits:
The Wasteland - August-October 2006

Jabberwock - graphics, music, coding and some sound effects.
cactus - some additional coding and beta testing.
Quimp - beta testing.
RICANJO - beta testing and some spriting help.
Joewoof - beta testing.

Acknowledgements:
A special thanks to Quimp, for an incredibly useful gift.
Also, thanks to the authors of the following games for inspiration:
Booloid
Seiklus
FlapFlapFlap
The Cleaner
These and many other wonderful games can be found at www.gamemakergames.com.
Also, thanks to C. S. Lewis and H. P. Lovecraft, for writing wonderful books that happened to inspire some of the environments in the game.
Lastly, thank you for downloading. If you're stuck, or you want to say something about the game, or you just want to discuss the meaning of life with somebody, you can contact me at:

ispry13@gmail.com

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